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This is my submission of a walking simulator project that I made for my Virtual Environments class.

I took heavy inspiration from old/modern European architecture. To bring this feeling I made old, worn buildings made from broken plaster and brick. I also implemented a myriad of objects such as the lamps you see walking down the street, zones blocked off for later construction as well as sights to see such as a restaurant after hours, an empty fountain and a shrine with an ominous looking statue. Finally, I added some nighttime ambience and an alluring choir of voices that lead you to the shrine.


Controls:
- Use WASD to move.
- Shift to sprint 
- Space to jump.

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